Alex Martinelli
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Procedural Assets for Blender
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Procedural Crystal (Blender Geometry-Nodes)
L-Systems (Blender Geometry-Nodes)
Procedural 3D Phyllotaxis (Blender Geometry-Nodes)
Differential Growth (Blender Geometry-Nodes)
Procedural Spiderweb (Blender Geometry-Nodes)
Cellular Automata (Blender Geometry-Nodes)
Blender Camera Control and Animation (via Geometry-Nodes)
Recursive Subdivision (Blender Geometry-Nodes)
Procedural Mandelbulb (Blender Geometry-Nodes)