Blender Camera Control and Animation (via Geometry-Nodes)
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Alex Martinelli
This file provides setup and utils to control and animate camera entirely via geometry-nodes.
Example functionalities:
- animate camera along curve (e.g circle, line)
- control camera pointing direction and depth-of-field
- ease function (e.g power, sin, back) with option for ease-in and ease-out
- easy camera shake
- loop value
More details and instructions in the README provided with the blend file.
This setup has been tested with Blender >=3.4
For any inquiries or feedback, feel free to reach out on Twitter
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